![]() Counters many strategies - Most Decks in the meta lately are Graveyard-reliant and would pretty much suffocate if none of their key cards enter the Graveyard.Since the cards are not going into the Graveyard, it cuts off a lot of effects here and there, which makes the Deck a serious threat to many others once it gets up and running. Some have effects that say "destroy (a monster) by battle and send to the Graveyard", like Thought Ruler Archfiend. ![]() Some have effects that trigger in the Graveyard, like Sangan or Necro Gardna.Some take cards back from the Graveyard, like Pot of Avarice or Call of the Haunted.Know that a lot of cards benefit from the Graveyard in many ways: This is threatening to many Decks, be it inside or outside the meta, for several reasons. The Macro Deck is focused around banishing the opponent's cards, while also benefiting from the fact that cards are going to the Banished Zone, rather than the Graveyard. ![]() This added an entire new strategy of gameplay, and possibly one of the most disruptive ones. But that was basically it.įast-forward to Enemy of Justice, where Macro Cosmos and Dimensional Fissure were introduced. Notable cards like these were the feared Env oys, along with things like Strike Ninja and Bazoo the Soul-Eater. Back in Invasion of Chaos, the idea of banishment (formerly known as removal from the game, or RFG) was played up, with cards that banish others as a cost to either summon them or use their powerful effects. ![]()
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